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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerInstancingContext
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerInstancingContext.cpp |
Include | #include "UObject/LinkerInstancingContext.cpp" |
Syntax
class FSharedLinkerInstancingContextData
Constructors
Type | Name | Description | |
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FSharedLinkerInstancingContextData
(
TSet< FName > InTags |
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FSharedLinkerInstancingContextData
(
bool bInSoftObjectPathRemappingEnabled |
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FSharedLinkerInstancingContextData
(
const FSharedLinkerInstancingContextData& Other |
Functions
Type | Name | Description | |
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void | AddPackageMapping
(
FName Original, |
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void | AddPathMapping
(
FSoftObjectPath Original, |
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void | ||
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void | AppendTags
(
const TSet< FName >& NewTags |
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void | BuildPackageMapping
(
FName Original, |
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void | ||
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bool | FindPackageMapping
(
FName Original, |
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void | FixupSoftObjectPath
(
FSoftObjectPath& InOutSoftObjectPath |
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bool | ||
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bool | ||
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bool | IsInstanced () |
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FName | RemapPackage
(
const FName& PackageName |
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FSoftObjectPath | RemapPath
(
const FSoftObjectPath& Path |
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void | SetPackageMappingFunc
(
TFunction< FName(FName)> InInstancedPackageMapFunc |
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void | SetSoftObjectPathRemappingEnabled
(
bool bInSoftObjectPathRemappingEnabled |