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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLifetimeProperty > FLifetimeProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
Include | #include "UObject/CoreNet.h" |
FLifetimeProperty
(
int32 InRepIndex,
ELifetimeCondition InCondition,
ELifetimeRepNotifyCondition InRepNotifyCondition,
bool bInIsPushBased
)