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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FGenerationInfo
Type | Name | Description | |
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void | Serialize
(
FArchive& Ar, |
I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet |
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void | Serialize
(
FStructuredArchive::FSlot Slot, |
I/O function we use a function instead of operator<< so we can pass in the package file summary for version tests, since archive version hasn't been set yet |