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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FField > SetMetaData
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
Include | #include "UObject/Field.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Field.cpp |
void SetMetaData
&40;
const FName & Key,
const TCHAR &42; InValue
&41;
Remarks
Sets the metadata value associated with the key The value associated with the key
Parameters
Name | Description |
---|---|
Key | The key to lookup in the metadata |