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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FField > GetTypedOwner
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
Include | #include "UObject/Field.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Field.cpp |
FField &42; GetTypedOwner
&40;
FFieldClass &42; Target
&41; const
Remarks
Goes up the outer chain to look for the outer of the specified type