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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FCoreUObjectDelegates
Type
typedef TMulticastDelegate_ThreeParams< void, FGarbageCollectionTracer &, EObjectFlags , bool > FTraceExternalRootsForReachabilityAnalysisDelegate
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
Remarks
Delegate type for reachability analysis external roots callback. First parameter is FGarbageCollectionTracer to use for tracing, second is flags with which objects should be kept alive regardless, third is whether to force single threading