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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FCoreUObjectDelegates
Type
typedef TBaseDelegate_OneParam< void, const TArray< FString > & > FNetworkFileRequestPackageReload
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
Remarks
Called when a package reload request is received from a network file server