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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FCoreRedirectObjectName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h |
Include | #include "UObject/CoreRedirects.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp |
bool HasValidCharacters
&40;
ECoreRedirectFlags Type
&41; const
Remarks
Returns true if all names have valid characters