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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FCoreRedirectObjectName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h |
Include | #include "UObject/CoreRedirects.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreRedirects.cpp |
static bool ExpandNames
&40;
const FString & FullString,
FName & OutName,
FName & OutOuter,
FName & OutPackage
&41;
Remarks
Expand OldName/NewName as needed