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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FCoreRedirect > FCoreRedirect
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreRedirects.h |
Include | #include "UObject/CoreRedirects.h" |
FCoreRedirect
&40;
ECoreRedirectFlags InRedirectFlags,
FString InOldName,
FString InNewName
&41;
Remarks
Construct from name strings, which may get parsed out