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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FClassNetCache > FClassNetCache
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNet.h |
Include | #include "UObject/CoreNet.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/CoreNet.cpp |
FClassNetCache
&40;
const UClass &42; Class
&41;