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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FArrayProperty
- FField::GetInnerFieldByName()
- FArrayProperty::GetInnerFieldByName()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyArray.cpp |
virtual FField * GetInnerFieldByName
(
const FName & InName
)
Remarks
Returns an inner field by name if the field has any