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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetTypes.h |
Include | #include "UObject/CoreNetTypes.h" |
Syntax
enum EChannelCloseReason
{
Destroyed,
Dormancy,
LevelUnloaded,
Relevancy,
TearOff,
MAX = 15,
}
Values
Name | Description |
---|---|
Destroyed | |
Dormancy | |
LevelUnloaded | |
Relevancy | |
TearOff | |
MAX | Reserved |