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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UClass
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SerializeDefaultObject
(
UObject* Object, |
Serializes the passed in object as this class's default object using the given archive slot | UObject/Class.h | |
virtual void SerializeDefaultObject
(
UObject* Object, |
Serializes the passed in object as this class's default object using the given archive | UObject/Class.h |
SerializeDefaultObject(UObject *, FStructuredArchive::FSlot)
Description
Serializes the passed in object as this class's default object using the given archive slot serializes the passed in object as this class's default object using the given archive
| Name | SerializeDefaultObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp |
virtual void SerializeDefaultObject
(
UObject * Object,
FStructuredArchive::FSlot Slot
)
Parameters
| Name | Remarks |
|---|---|
| Object | the object to serialize as default |
| Slot | the structured archive slot to serialize from |
| Object | the object to serialize as default |
| Ar | the archive to serialize from |
SerializeDefaultObject(UObject *, FArchive &)
Description
Serializes the passed in object as this class's default object using the given archive
| Name | SerializeDefaultObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
virtual void SerializeDefaultObject
(
UObject * Object,
FArchive & Ar
)
Parameters
| Name | Remarks |
|---|---|
| Object | the object to serialize as default |
| Ar | the archive to serialize from |