Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TWeakInterfacePtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid () |
Test if this points to a live object. | UObject/WeakInterfacePtr.h | |
bool IsValid
(
bool bEvenIfPendingKill, |
Test if this points to a live object. | UObject/WeakInterfacePtr.h |
IsValid()
Description
Test if this points to a live object. Calls the underlying TWeakObjectPtr's parameterless IsValid method.
| Name | IsValid |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h |
| Include Path | #include "UObject/WeakInterfacePtr.h" |
bool IsValid() const
IsValid(bool, bool)
Description
Test if this points to a live object. Parameters are passed to the underlying TWeakObjectPtr.
| Name | IsValid |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h |
| Include Path | #include "UObject/WeakInterfacePtr.h" |
bool IsValid
(
bool bEvenIfPendingKill,
bool bThreadsafeTest
) const