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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/TFieldPath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TFieldPath & operator=
(
const TFieldPath& Other |
UObject/FieldPath.h | ||
void operator=
(
OtherPropertyType* InProperty |
Copy from an object pointer | UObject/FieldPath.h | |
void operator=
(
const TFieldPath< OtherPropertyType >& Other |
Assign from another weak pointer, intended for derived-to-base conversions | UObject/FieldPath.h |
operator=(const TFieldPath &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FieldPath.h |
| Include Path | #include "UObject/FieldPath.h" |
TFieldPath & operator=
(
const TFieldPath & Other
)
operator=(OtherPropertyType *)
Description
Copy from an object pointer
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FieldPath.h |
| Include Path | #include "UObject/FieldPath.h" |
template<typename OtherPropertyType, std::enable_if_t<(std::is_convertible_v< OtherPropertyType *, PropertyType * >), int >>
void operator=
(
OtherPropertyType * InProperty
)
Parameters
| Name | Remarks |
|---|---|
| Object | object to create a weak pointer to |
operator=(const TFieldPath< OtherPropertyType > &)
Description
Assign from another weak pointer, intended for derived-to-base conversions
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FieldPath.h |
| Include Path | #include "UObject/FieldPath.h" |
template<typename OtherPropertyType, std::enable_if_t<(std::is_convertible_v< OtherPropertyType *, PropertyType * >), int >>
void operator=
(
const TFieldPath < OtherPropertyType > & Other
)
Parameters
| Name | Remarks |
|---|---|
| Other | weak pointer to copy from |