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Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FSharedStruct
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/SharedStruct.h |
Include | #include "StructUtils/SharedStruct.h" |
template<typename T>
T * GetPtr() const
Remarks
Returns pointer to the struct, or nullptr if cast is not valid.