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Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedStructContainer
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/InstancedStructContainer.h |
Include | #include "StructUtils/InstancedStructContainer.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/InstancedStructContainer.cpp |
void Empty()
Remarks
Empties the array, destroys entities. Frees memory.