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Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedStruct > Make
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/InstancedStruct.h |
Include | #include "StructUtils/InstancedStruct.h" |
template<typename T, typename... TArgs>
static FInstancedStruct Make
(
TArgs &&... InArgs
)
Remarks
Creates a new FInstancedStruct from the templated type and forward all arguments to constructor.