Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedStruct > InitializeAs
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/InstancedStruct.h |
Include | #include "StructUtils/InstancedStruct.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/InstancedStruct.cpp |
void InitializeAs
(
const UScriptStruct * InScriptStruct,
const uint8 * InStructMemory
)
Remarks
Initializes from struct type and optional data.