Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedStruct
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/InstancedStruct.h |
Include | #include "StructUtils/InstancedStruct.h" |
template<typename T>
T * GetMutablePtr()
Remarks
Returns mutable pointer to the struct, or nullptr if cast is not valid.