Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedPropertyBag > GetValueStruct
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
Include | #include "StructUtils/PropertyBag.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
TValueOrError < FStructView , EPropertyBagResult > GetValueStruct
(
const FName Name,
const UScriptStruct * RequestedStruct
) const