Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedPropertyBag
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
Include | #include "StructUtils/PropertyBag.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
TValueOrError < bool, EPropertyBagResult > GetValueBool
(
const FName Name
) const
Remarks
Getters Numeric types (bool, (u)int32, (u)int64, float, double) support type conversion.