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Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedPropertyBag
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
Include | #include "StructUtils/PropertyBag.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
TValueOrError < const FPropertyBagSetRef , EPropertyBagResult > GetSetRef
(
const FName Name
) const
Remarks
Returns helper class to access a set property. Note: The set reference is not valid after the layout of the referenced property bag has changed! helper class to modify and access sets