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Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FInstancedPropertyBag
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/PropertyBag.h |
Include | #include "StructUtils/PropertyBag.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/StructUtils/PropertyBag.cpp |
void AddProperties
(
const TConstArrayView< FPropertyBagPropertyDesc > Descs
)
Remarks
Adds properties to the bag. If property of same name already exists, it will be replaced with the new type. Numeric property values will be converted if possible, when a property's type changes.
Parameters
Name | Description |
---|---|
Descs | Descriptors of new properties to add. |