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Unreal Engine C++ API Reference > Runtime > CoreUObject > StructUtils > FConstStructView > GetPtr
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructView.h |
Include | #include "StructUtils/StructView.h" |
template<typename T>
TEnableIf <!TIsConst < T >::Value , constT * >::Type GetPtr() const
Remarks
Returns const pointer to the struct, or nullptr if cast is not valid.