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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > TBulkDataScopedReadLock
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataScopedLock.h |
Include | #include "Serialization/BulkDataScopedLock.h" |
const ElementType * GetData() const
Remarks
Returns a raw pointer to the bulkdata payload