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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > Formatters > FJsonArchiveInputFormatter
- FStructuredArchiveFormatter::TryEnterAttribute()
- FJsonArchiveInputFormatter::TryEnterAttribute()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/Formatters/JsonArchiveInputFormatter.h |
Include | #include "Serialization/Formatters/JsonArchiveInputFormatter.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/Formatters/JsonArchiveInputFormatter.cpp |
virtual bool TryEnterAttribute
&40;
FArchiveFieldName AttributeName,
bool bEnterWhenSavin
&41;