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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
Type
typedef TBaseDelegate_NoParams< IBulkDataRegistry * > FSetBulkDataRegistry
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataRegistry.h |
Include | #include "Serialization/BulkDataRegistry.h" |