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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FPropertyReferenceCollector
- FReferenceCollector::IsIgnoringArchetypeRef()
- FPropertyReferenceCollector::IsIgnoringArchetypeRef()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveScriptReferenceCollector.h |
Include | #include "Serialization/ArchiveScriptReferenceCollector.h" |
virtual bool IsIgnoringArchetypeRef&40;&41; const
Remarks
If true archetype references should not be added to this collector.