Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
Include | #include "Serialization/BulkData.h" |
Syntax
struct FOwnedBulkDataPtr
Remarks
@documentation
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FOwnedBulkDataPtr
(
void* InAllocatedData |
||
![]() |
FOwnedBulkDataPtr
(
IMappedFileHandle* Handle, |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
IMappedFileHandle * | ||
![]() |
IMappedFileRegion * | ||
![]() |
const void * | GetPointer () |
|
![]() ![]() |
bool | ||
![]() |
void |