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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FFindReferencersArchive
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/FindReferencersArchive.h |
Include | #include "Serialization/FindReferencersArchive.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/FindReferencersArchive.cpp |
void ResetPotentialReferencer
(
UObject * InPotentialReferencer
)
Remarks
Resets the reference counts. Keeps the same target objects but sets up everything to test a new potential referencer.
Parameters
Name | Description |
---|---|
PotentialReferencer | the object to serialize which may contain references to our target objects |