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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FFindReferencersArchive
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/FindReferencersArchive.h |
Include | #include "Serialization/FindReferencersArchive.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/FindReferencersArchive.cpp |
int32 AppendReferenceCounts
(
TMap < class UObject *, int32 > & out_ReferenceCounts
) const
Remarks
GetReferenceCounts without empyting out map