Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FEditorBulkDataReader > operator<<
- FArchive::operator<<()
- FEditorBulkDataReader::operator<<()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/EditorBulkDataReader.h |
Include | #include "Serialization/EditorBulkDataReader.h" |
virtual FArchive & operator<<
(
struct FSoftObjectPath & Value
)
Remarks
Serializes soft object paths from or into this archive.