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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedObject.h |
Include | #include "Serialization/DuplicatedObject.h" |
Syntax
struct FDuplicatedObject
Remarks
Information about a duplicated object For use with a dense object annotation
Variables
Type | Name | Description | |
---|---|---|---|
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TWeakObjectPtr< UObject > | DuplicatedObject | The duplicated object |
Constructors
Type | Name | Description | |
---|---|---|---|
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FDuplicatedObject
(
UObject* InDuplicatedObject |
Functions
Type | Name | Description | |
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bool | IsDefault () |