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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
Inheritance Hierarchy
- FArchiveState
- FArchive
- FArchiveUObject
- FDuplicateDataWriter
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/DuplicatedDataWriter.h |
Include | #include "Serialization/DuplicatedDataWriter.h" |
Syntax
class FDuplicateDataWriter : public FArchiveUObject
Remarks
Writes duplicated objects to a memory buffer, duplicating referenced inner objects and adding the duplicates to the DuplicatedObjects map.
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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FDuplicateDataWriter
(
FUObjectAnnotationSparse< FDuplicatedObject, false >& InDuplicatedObjects, |
ConstructorConstructor |
Functions
Type | Name | Description | |
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UObject * | GetDuplicatedObject
(
UObject* Object, |
Returns a pointer to the duplicate of a given object, creating the duplicate object if necessary. |