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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/DerivedData.h |
Include | #include "Serialization/DerivedData.h" |
Syntax
class FDerivedDataIoBatch
Remarks
Batch of requests to access Derived Data References.
Gather related requests into a batch before issuing it to reduce the overhead of accessing related data.
Functions
Type | Name | Description | |
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FDerivedDataIoRequest | Cache
(
const FDerivedData& Data, |
Caches the derived data into local storage without loading it. |
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FDerivedDataIoRequest | Compress
(
const FDerivedData& Data |
Compresses the derived data. |
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void | Dispatch
(
FDerivedDataIoResponse& OutResponse |
Dispatches the requests that have been queued to this batch and resets this batch to empty. |
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void | Dispatch
(
FDerivedDataIoResponse& OutResponse, |
|
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void | Dispatch
(
FDerivedDataIoResponse& OutResponse, |
|
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void | Dispatch
(
FDerivedDataIoResponse& OutResponse, |
|
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FDerivedDataIoRequest | Exists
(
const FDerivedData& Data, |
Caches the derived data into local storage without loading it. |
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bool | IsEmpty () |
Returns true if this batch has no queued requests. |
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FDerivedDataIoRequest | Read
(
const FDerivedData& Data, |
Reads the derived data into memory. |
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void | Reset () |
Resets this to an empty batch. |