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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataRegistry.h |
Include | #include "Serialization/BulkDataRegistry.h" |
Syntax
struct FData
Remarks
Results of GetData call.
Variables
Type | Name | Description | |
---|---|---|---|
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FCompressedBuffer | Buffer | The discovered data. Null buffer and only if data was not found. |