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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData.h |
Include | #include "Serialization/BulkData.h" |
Syntax
struct FBulkDataSerializationParams
Remarks
Parameters when serializing bulk data.
Variables
Type | Name | Description | |
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bool | bAttemptMemoryMapping | Flag indicating whether to try to memory map the bulk data payload or not. |
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FBulkDataCookedIndex | CookedIndex | The group to which the cooked version of the bulkdata payload should be assigned |
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int32 | ElementSize | Bulk data element size. |
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UObject * | Owner | The owner of the bulk data. |
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EFileRegionType | RegionType | The region type. |