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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FBulkDataBuffer
Type | Name | Description | |
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Constructor. | ||
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FBulkDataBuffer
(
const FBulkDataBuffer& Other |
Copy constructor which will create it's own memory buffer and then copy from the source object rather than share access to the same buffer. | |
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FBulkDataBuffer
(
FBulkDataBuffer&& Other |
Move constructor. | |
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FBulkDataBuffer
(
DataType* InBuffer, |
Constructor. |