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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FArchiveUObject > operator<<
- FArchive::operator<<()
- FArchiveUObject::operator<<()
- FDuplicateDataReader::operator<<()
- FDuplicateDataWriter::operator<<()
- FLinkerLoad::operator<<()
- FLinkerSave::operator<<()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObject.h |
Include | #include "Serialization/ArchiveUObject.h" |
virtual FArchive & operator<<
(
FName & Value
)
Remarks
Serializes an FName value from or into this archive.
This operator can be implemented by sub-classes that wish to serialize FName instances.