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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization > FArchiveUObject > operator<<
- FArchive::operator<<()
- FArchiveUObject::operator<<()
- FDuplicateDataReader::operator<<()
- FLinkerSave::operator<<()
- FArchiveReplaceObjectRef::operator<<()
- FArchiveReplaceObjectRef::operator<<()
- FSoftObjectPathFixupArchive::operator<<()
- FLinkerLoad::operator<<()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveUObject.h |
Include | #include "Serialization/ArchiveUObject.h" |
virtual FArchive & operator<<
&40;
FSoftObjectPath & Value
&41;
Remarks
Serializes soft object paths from or into this archive. This instance.
Parameters
Name | Description |
---|---|
Value | Soft object path to serialize. |