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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/PropertyLocalizationDataGathering.h |
Include | #include "Serialization/PropertyLocalizationDataGathering.h" |
Syntax
enum EPropertyLocalizationGathererResultFlags
{
Empty = 0,
HasText = 1<<0,
HasScript = 1<<1,
HasTextWithInvalidPackageLocalizationID = 1<<2,
}
Values
Name | Description |
---|---|
Empty | The call resulted in no text or script data being added to the array. |
HasText | The call resulted in text data being added to the array. |
HasScript | The call resulted in script data being added to the array. |
HasTextWithInvalidPackageLocalizationID | The call resulted in text with an invalid package localization ID being added to the array. |