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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/ArchiveReferenceMarker.h |
Include | #include "Serialization/ArchiveReferenceMarker.h" |
Syntax
enum EArchiveReferenceMarkerFlags
{
None = 0,
SkipCompilingAssets = 1,
}
Values
Name | Description |
---|---|
None | |
SkipCompilingAssets |