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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackageLoader.h |
Include | #include "Serialization/AsyncPackageLoader.h" |
template<typename T>
void ClearFlagsAndDissolveClustersFromLoadedObjects
(
T & LoadedObjects
)