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Unreal Engine C++ API Reference > Runtime > CoreUObject > Serialization
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackageLoader.h |
Include | #include "Serialization/AsyncPackageLoader.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncPackageLoader.cpp |
bool CanPostLoadOnAsyncLoadingThread
(
UObject * Object
)
Remarks
Checks if the object can have PostLoad called on the Async Loading Thread