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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > UTextBuffer
Type | Name | Description | |
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void | Handles reading, writing, and reference collecting using FArchive. | |
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void | Serialize
(
FStructuredArchive::FRecord Record |
Handles reading, writing, and reference collecting using FArchive. |
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void | Serialize
(
const TCHAR* Data, |
|
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void | Serialize
(
const TCHAR* V, |