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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > UE::AssetRegistry::operator|=
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
Include | #include "Misc/AssetRegistryInterface.h" |
namespace UE
{
namespace AssetRegistry
{
EDependencyCategory & UE&58;&58;AssetRegistry&58;&58;operator&124;&61;
&40;
EDependencyCategory & Lhs,
EDependencyCategory Rhs
&41;
}
}