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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
Include | #include "Misc/AssetRegistryInterface.h" |
Syntax
namespace UE
{
namespace AssetRegistry
{
enum EDependencyProperty
&123;
None = 0,
PackageMask = 0x7,
Hard = 0x1,
Game = 0x2,
Build = 0x4,
SearchableNameMask = 0x0,
ManageMask = 0x8,
Direct = 0x8,
AllMask = PackageMask | SearchableNameMask | ManageMask,
&125;
}
}
Values
Name | Description |
---|---|
None | |
PackageMask | Package Dependencies. |
Hard | |
Game | |
Build | |
SearchableNameMask | SearchableName Dependencies. |
ManageMask | ManageDependencies. |
Direct | |
AllMask |
Remarks
Properties that might be possessed by a dependency. Each property is specific to a EDependencyCategory value.