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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
Include | #include "Misc/AssetRegistryInterface.h" |
Syntax
struct FWritePackageDataArgs
Variables
Type | Name | Description | |
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bool | bProceduralSave | |
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FArchiveCookContext * | CookContext | Optional inputs that may be null. |
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const TSet< TObjectPtr< UObject > > * | ImportsUsedInGame | |
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FLinkerSave * | Linker | |
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TArray< FAssetData > * | OutAssetDatas | Optional outputs that may be null. |
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const UPackage * | Package | |
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const TArray< FName > * | PackageBuildDependencies | |
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FStructuredArchiveRecord * | ParentRecord | Required inputs, must be initialized and non-null. |
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const TSet< FName > * | SoftPackagesUsedInGame |